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These are various links to articles and websites I have found helpful for game development in python.
  • Python The official website for the Python language.
  • PyOpenGL If you want to do 3D through pygame, you'll need this excellent binding of OpenGL for Python.world literature
  • Python Game Libraries A comprehensive list of game libraries available to Python coders. Includes extensions to PyGame and PyOpenGL, as well as many other options.
  • py3d.org A website about all things python and 3d. *Currently a dead plone*.
  • Python Performance Tips - Skip Montenaro - Nov 2, 1999 A great list of ideas and specifics on how to keep your python code running its best.
  • SDL Documentation Project - Martin Donlon This is some great documentation for SDL. Alghough this is for C code, and the functions have different names/args than their pygame counterparts, it is a useful place to dig up further information.
  • Amit's Game Programming Information - Amit Patel Various collection of links and articles discussing general game development situations. Pathfinding, object design, etc
  • What Your Mother Never Told You about Game Programming - Peter Warden - Jan 19, 2001 General suggestions and advice on developing your game. Good for any programming language.
  • Python for Multiplayer host - Jason Asbahr This describes some of the python and designs used in the (now cancelled) Ultima Online 2. Quite technical.
  • So You Want to be a Pixel Artist - Tsugumo An excellent informational tutorial on how to create your own low color, low resolution game graphics. It starts with creating tiles and maps, all the way up to animated sprites. With great examples and images all the way through
  • Pygame Support Forum A new and unofficial forum that aims to provide a general support area for Pygame users.
  • Game Innovation Database (GIDb) From the GIDb: "The goal of the GIDb is to classify and record every innovation in the entire history of computer and videogames. Because we could never complete this daunting task alone, we have made the GIDb an open wiki, allowing anyone to easily add innovation entries for the benefit of everyone who cares about the history, study, and practice of game innovation."
  • PyWeek Game Programming Challenge PyWeek challenges entrants to develop a complete game in Python in a week. Inspired by similar programming challenges and National Novel Writing Month, the event capitalises on the extraordinary work people can produce under the combined influence of a very short deadline and a community of like-minded people. PyWeek is held evey 6 months. The website has information about the announcement newsletter.
  • Game Programming - The L Line Code and links related to the book "Game Programming - The L Line" featuring Pygame. Chapter 10 includes a complete game engine you can use as-is or improve for creating your own games. Includes bonus material not featured in the book.
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pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
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