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pygame is
pygame.org is
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Tags
sprite | clickndrag Click'n'Drag is a hierarchical surface framework for PyGame. | | |  | SIGIL A simple gaming library add-on for pygame | | |  | Sprite Movement Towards a Target An example of sprite movement towards a x,y coordinate | | |  | Vizier-Xrects vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.
xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection. | | |  | Vizier Vizier is a library providing easy-to-use interface with Pygame's scaling and rotate transformations.
The package also includes the vizier module, and a module called 'xrect' which adds rotated rectangle class (with collision detection!), and a line object implementing clipping using liang-barsky (useful varied tasks), and simple line tracing.
Most stuff has been tested in at least a cursory manner, but full testing still needs to be done. This package is in beta and maturing. The scaling system in particular can benefit from memoizing or some sort of caching.
A main reason for release of this is just to get code out there for doing things that I thought are basic pygame stuff, but that I had a hard time finding succint and usable code for doing. I do hope the library itself is useful to people, and that the interface is general enough that people can use it as is. | | |  | 2d sidescroller Bare bone sidescroller. Plan on making a sidescroller MMOrpg. | | |
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| spotlight |
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| our projects |
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pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
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| recent releases |
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Feb 13, 2012
Jul 5, 2011
Apr 17, 2011
Apr 16, 2011
Apr 15, 2011
Apr 14, 2011
Apr 12, 2011
Apr 11, 2011
... more!
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