pygame is
Python
Simple DirectMedia Layer
 
 
pygame.org is
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sprite

clickndrag
Click'n'Drag is a hierarchical surface framework for PyGame.
 
SIGIL
A simple gaming library add-on for pygame
 
Sprite Movement Towards a Target
An example of sprite movement towards a x,y coordinate
 
Vizier-Xrects
vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.

xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection.
 
Vizier
Vizier is a library providing easy-to-use interface with Pygame's scaling and rotate transformations. The package also includes the vizier module, and a module called 'xrect' which adds rotated rectangle class (with collision detection!), and a line object implementing clipping using liang-barsky (useful varied tasks), and simple line tracing. Most stuff has been tested in at least a cursory manner, but full testing still needs to be done. This package is in beta and maturing. The scaling system in particular can benefit from memoizing or some sort of caching. A main reason for release of this is just to get code out there for doing things that I thought are basic pygame stuff, but that I had a hard time finding succint and usable code for doing. I do hope the library itself is useful to people, and that the interface is general enough that people can use it as is.
 
2d sidescroller
Bare bone sidescroller. Plan on making a sidescroller MMOrpg.
 

spotlight

 
our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Feb 13, 2012

Jul 5, 2011

Apr 17, 2011

Apr 16, 2011

Apr 15, 2011


Apr 14, 2011



Apr 12, 2011

Apr 11, 2011


... more!
 
for pygame related questions, comments, and suggestions, please see help (lists, irc)