pygame is
Python
Simple DirectMedia Layer
 
 
pygame.org is
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framework

PuPU - Puffi's Pygame Utility
PuPU is a (very) small "framework" for programming games using the Python language. It uses Pygame for most tasks and PyOpenGL for rendering. Its aimed mainly for new programmers who want to try out graphics/game programming.
 
Golem Python Framework

Golem is Python game framework. It offers a way to render by PyGame.

 
fighter framework

This is part of a slow moving project, trying to bring 2d fighting games to pygame! Developed slowly...but working...

 
PyTaTo
A very simple framework for playing tabletop games with other people over a network.
 
Basic Guiu
lang = Esp Basic Guiu es una simple guiu basada en PyGame, esta pensada principalmente para diseñar pequeños y simples menus, para un conjunto mas avanzado se desarrollo el Modulo Frame que puede manejar mas comodamente los elementos como si fuese una ventana.
 
PyBu
The long name is PyGameBuilder. It's meant to replicate the object and event system found in Game Maker, except it's written in python. It has no gui at this point. Sound and timers aren't implemented.
 
Basic rapid dev framework
A little module I threw together to avoid typing the same code in, each and every time I needed to make a little demo to check a maths function or library.
 
Opioid2D
OpenGL based game framework on top of pygame written in Python and C++.
 
Mirra
2D openGL python library that focuses on interaction. Built in graphical classes implement mouse event listeners. (in a way like macromedia director or flash do). It implements event listeners and rendering stack with Z layering.
 
pygext
Pygame Extended: OpenGL accelerated sprite/event-engine plus a miscellanous bunch of utility libraries
 

spotlight

 
our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Feb 13, 2012

Jul 5, 2011

Apr 17, 2011

Apr 16, 2011

Apr 15, 2011


Apr 14, 2011



Apr 12, 2011

Apr 11, 2011


... more!
 
for pygame related questions, comments, and suggestions, please see help (lists, irc)