pygame is
Python
Simple DirectMedia Layer
 
 
pygame.org is
Site Swing

Way of the Stick - .01-alpha

Olawale Hassan (oahassan)

Tags:

Description

Way of the Stick is a stick figure fighting game with a built in animation editor. You can create your own moves and export/import them in movesets. I've opened up the source, but you'll find that it's pretty disorganized right now.

Links

Home Page: http://www.wayofthestick.com
Source: http://www.wayofthestick.com/wots.tgz
Windows: http://www.wayofthestick.com/wots-win.zip
Mac: http://www.wayofthestick.com/wots-osx.zip

Screenshot


click to view original size

Releases

Way of the Stick - .01-alpha - Jan 31, 2011

Comments

If you wish to leave a comment, please sign in first.

February 18, 2011 7:45am - Olawale Hassan - nickname: (oahassan)
Right now I'm working on making a solid multi-player. So, look forward to that in the next month or so. Then I'll double back to think more about what the single player should be like. Thanks for the encouragement!
February 16, 2011 4:32pm - Enrico Kochon - nickname: (enno)
Great! The inverse kinematics inside the editor rocks. Hope you will enhance it with a online mode and a ranking system ;-)
The game self could be improved by points and/or player-health, moreover a soloplayer mode containing many levels would be fun.
Nevertheless, the software is great and has lots of potential.
February 1, 2011 4:33pm - Olawale Hassan - nickname: (oahassan)
Sorry about that. I've changed the source location to point to a tar file that contains everything necessary to run the game.
February 1, 2011 2:57pm - Davide Zagami - nickname: (zahami)
I got this:

File "movesetdata.py", line 6, in <module>
from wotsprot.rencode import dumps, loads, serializable
ImportError: No module named wotsprot.rencode

Hope you can fix it.
spotlight

 
our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Feb 13, 2012

Jul 5, 2011

Apr 17, 2011

Apr 16, 2011

Apr 15, 2011


Apr 14, 2011



Apr 12, 2011

Apr 11, 2011


... more!
 
for pygame related questions, comments, and suggestions, please see help (lists, irc)