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HexagonExample - 1.0

John Eriksson (wmjoers)

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Description

Using hexagon based maps is not as easy as using square maps. Mostly because it takes more effort to translate pixel locations (like mouse clicks) to map locations. When I search this issue on the net I found a really nice article explaining a technique to solve this matter with mathematics. But I wanted to have a pixel-perfect pixel-to-map algorithm so I used the article as a base and implemented a way to solve this.

Based on the assumption that if I needed this then probably someone else need it I wrote this little example to show how a pixel-to-hexagon-map can be implemented in python/pygame.

Example Instructions

When you move around the mouse pointer the application will translate the mouse location to a hexagon map location and show this with a yellow hexagon.

Press space to toggle the display of the help grid square. You can use this to get a better understanding of the source code.

Links

Home Page: http://arainyday.se
Source: http://arainyday.se/projects/python/HexagonExample/HexagonExample.tar.gz

Screenshot


click to view original size

Releases

HexagonExample - 1.0 - Apr 27, 2006

Comments

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September 7, 2006 3:26am - Theory Teller - nickname: (theory314)
if this works it's what I've wanted for a long time. Excellent.
August 7, 2006 4:08am - Anonymous - nickname: () - 1/5
gay
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