Gummworld2 - 0.1.1
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This is Gummworld2. It's designed as a light pygame framework for a scrolling game, where the map is larger than the display. It emphasizes simplicity, freedom, and performance.
Helpers for Tiled and pymunk are included. However, the library can stand on its own without them.
Source and documentation packages are available, as well as SVN, via the project home page. Plenty of uncomplicated examples.
Yes, that screenshot shows a legitimate 332 FPS in a scrolling 800x600 window. It's a 2048x2048-pixel map of nearly 500 visible sprites, collapsed down to 36 images by Gummworld2 for batch efficiency. Trivial trick, huge effect.
First impressions welcome! Especially you folks with older Pentiums.
This is a slow-computer friendly release. It primarily fixes a few performance problems that appeared on Eee PC AMD Atom 1.6 GHz single-core.
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